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AuthorTopic: Multiple Classes/races Code  (Read 814 times)

FrankWiccan

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Multiple Classes/races Code
« on: October 30, 2009, 08:42:37 PM »
I am looking to buy a Code that will allow users  first regestering to pick one of say 5 Races or classes or species
(Example lets say its a fantasy game and the players can pick to play a human an orc an elf a dwarf a Halfling or whatever.)
Then there race will be Displayed in a Admin designated color in all menues (Example when in jail I can see the dwarf players names in Brown the Elf players in green the Orc players in blue or whatever the Admin sets the colors as)
in all menus so in marketplace you can see who is what race in town you can see who is what race ect...
And to make it more intresting (and harder) have menu's for shops and Crimes only show up to certan races
(example Perhaps elves have a magic shop that only that can see and Perhaps dwarves can see Missions for mining that only they can see and do)

I know this is a major undertaking but think of the posibilitys and think how many people would love to buy it!
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Spudinski

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Re: Multiple Classes/races Code
« Reply #1 on: November 03, 2009, 12:42:33 PM »
Recreating the whole MCCodes engine would be easier than to just add this.
MCCodes was made with certain limitations, and removing them and adding new ones is as good as throwing a brick against a window, it will become unstable, and eventually break.
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FrankWiccan

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Re: Multiple Classes/races Code
« Reply #2 on: November 03, 2009, 11:34:18 PM »
I dont know if your right or not as I dont have coding knowladge
I hope your not as this has a lot of posibilitys it allows for a lot more freedom in character choice and difrent games
Diffrent countries, difrent races,Diffrent mosnters,Diffrent Fantasy races,Diffrent anything you can dream up all having diffrent powers and options but still being able to attack eachouther and interact.
the main limitation of these types of games is the flashy graphics and all we can do to compete is have stratigy and options for the players (and a slower more laid back pace) and any limits on the game makers ability to edin the main engin is a shame
I and My Co Admin have a great idea for a game and this is a much wanted thing.
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Spudinski

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Re: Multiple Classes/races Code
« Reply #3 on: November 04, 2009, 10:04:47 AM »
Well if someone makes this, and some random guy probably will, it will first be created by some random kiddy, and half of the stuff won't work, a few months later a proper version will be released by someone who actually knows what they are doing.

And then, it will be sold for $50 to $100, almost the price of a new MCCodes engine.
Best tip I can give you, if you really want something like this; get another gaming engine, and then get someone to convert your database if you can not do it yourself.

Sorry for being so harsh though, but it's the truth.
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JoshuaDams

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Re: Multiple Classes/races Code
« Reply #4 on: November 14, 2009, 06:51:09 PM »
Correction.

I made this, it only costs 30.00 :)

Spudinski

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Re: Multiple Classes/races Code
« Reply #5 on: November 14, 2009, 10:35:24 PM »
Uhm, your modification is only a frantic of what actually is a race.
For a complete edit, you will have to do allot more than just a few edits.

In practical theory, let's take us human race against a snake.
Think to yourself, what can humans do that snakes can not, and vise versa.
Snakes can sail across water(some anyways) and bite their victim's and inject them with a venomous poison, either leaving them paralyzed or killing them.
Snakes also have heat vision, and an excellent smell of their surrounding, they also feel minute vibrations - Snakes in all, aren't intelligent.

Humans on the other hand, can walk, crawl and jump. Alternatively they can swim and use their hands.
Humans can also bite, and have a great biting power, they also have the ability to think on a much larger and deeper scale.
Humans also see in colour, we have smell, taste, felling and hearing as well.

Now tell me that a change in who can use weapons, will actually cover ALL of this.
Not to be harsh(again), but you cannot do this without proper research and planning, it simply isn't enough.
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JoshuaDams

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Re: Multiple Classes/races Code
« Reply #6 on: November 15, 2009, 12:05:50 AM »
are you kidding me?   The exact thing they ask for word for word in their post, my race mod does.

Just ask them, it's installed.
 


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